1+to+1+21st+Century+Skills

"To compete successfully in this global economy, students must be inventive thinkers, self-directed learners, and effective communicators—tech-savvy and digitally literate.25 The entrepreneurial successes and continued viability of such companies as Google, eBay, E*Trade, Apple, and Amazon are testimony to the opportunities accorded to those who employ 21st century skills. The 1 to 1 learning programs contribute to economic development in two important ways. First and foremost, it reengages disenfranchised, at-risk students in academic studies that lead to advanced degrees—degrees critically important in a knowledge economy.27 A 30-year longitudinal study by the U.S. Department of Education found that a key predictor of whether young people will earn a bachelor’s degree is their participation and completion of a strong academic curriculum in high school, not their actual test scores.28 Thus, the increase in the rigor, depth, and authenticity of the curriculum through 1 to 1 initiatives can be a positive contributing factor to the student’s economic future. Research on 1 to 1 learning finds that the student-to-computer ratio matters, with 1 to 1 learning programs getting significantly better results. The second critical contribution of the 1 to 1 learning environment is the engagement of students in everyday use of high-tech tools in problem solving, communication, resource acquisition, and data analysis—critical foundations for future knowledge work. A study in Germany found that students using 1 to 1 computing showed higher gains in technology literacy (Internet skills, common productivity tools, etc.) than students from a control group. (Metiri Group, pg. 10) Skills developed through 1-to-1 Laptop Initiatives:
 * 21st Century Skills**
 * เพลงชาติไทย **
 * Building
 * Collaboration
 * Creating
 * Critical Thinking
 * Developing
 * Enhancing

[|View Video] "This is a recruitment video for a middle school created by students in the Bronx, NYC, NY that is piloting a 1:1 laptop initiative. By the end of the 2007-2008 school year, all students will have their own [|MacBook] to use in the classroom."
 * 339 Kid vs. Other Student**

//EdTechTalk// Pamela Livingston, author of //1 to 1 Learning// published by [|ISTE] and Technology Director at the Peck School discussing how technology in the classroom provides additional collaboration opportunities for students and teachers.
 * 21st Century Learning #16: Pamela Livingston** [[|DOWNLOAD AUDIO]]

//James Cengiz Gulek and Hakan Demirtas, (2005), The Journal of Technology, Learning, and Assessment//, 2(3), [|View Article] (PDF, 559 KB, [|Utilizing PDF]) "Technological advances, such as more powerful personal computers, directly affect the way people live in this information age. In the analysis of Fifty Trends Now Changing the World, Cetron and Davies (2001) noted that technology is increasingly dominating both the economy and society. Schools are no exception."
 * Learning with Technology: The Impact of Laptop Use on Student Achievement**

//Tech Learning, Underwritten by Gateway// [|View Article] (PDF, 848 KB, [|Utilizing PDF]) "One-to-one computing" describes an educational scenario in which every student, teacher, and staff member is provided with a portable laptop, notebook, or tablet PC for use both in the classroom and at home."
 * One-to-One Laptop Initiatives: Providing Tools for 21st Century Learning**

"Since fall 2003, the annual Speak Up online surveys have collected and reported on the views of over 1.2 million K-12 students, teachers, administrators and parents representing over 14,000 schools in all 50 states. The Speak Up data represents the largest collection of authentic, unfiltered stakeholder input on education, technology, 21st century skills, schools of the future and science instruction, and the data is used regularly by education, business and policy leaders to inform federal, state and local education programs. Every school and district that participates in Speak Up receives their own aggregated quantitative data with national benchmarks as a free service; that data is available to them for planning, purchasing and decision-making. Special reports are also available on regional data and/or national key findings and trends.ติวเตอร์ The Speak Up project is underwritten by corporate and foundation sponsors and supported by a network of over 100 nonprofit and association partners from the education, business and community sectors" (Project Tomorrow, 2008, p. 1).
 * Speak Up 2007 for students, teachers, parents & school leaders selected national findings**

Over 54% of middle and high school students place a higher value (49%) on the importance of learning a 2nd language as a prerequisite for future success than do their teachers (36%) and parents (40%). Students also put a higher premium on developing creativity (70%) and teamwork (60%) skills than the adults in their lives. For the first time this year 60% of parents and 73% of teachers rate good technology skills as important – though both groups rate communications skills as more important. Students in grades 3-12 (including 74% of high school students) consistently identify good tech skills as the #1 skill they need to be successful in the 21st century. In terms of leveraging technology to develop 21st century skills, 68% of teachers identify Web 2.0 tools and 48% chose multi-media projects as what they are currently using to address these skills. 45% of school leaders say that “21st century skill measurements” are the most effective way to measure the impact of technology on student achievement" (Project Tomorrow, 2008, p. 3) Project Tomorrow. (2008, April 8). "Speak Up 2007 for students, teachers, parents & school leaders selected national findings. " Retrieved on March 25, 2009 from [|http://www.tomorrow.org/docs/National%20Findings%20Speak%20Up%202007.pdf.]

//Peter Lyman, Digital Youth Research// [|Read Article] A look at the past few years in digital history, and how it has impacted today's youth. Lyman stated, "In sum, we know that games are entertainment, and yet digital play is also a lifestyle by which kids build skills, build social status, and learn to work together."
 * What We've Learned So Far**

How to teach when learning is everywhere and collaboration utilizing technology Richardson, W. (2008, November 11). "World without walls: Learning well with others." Retrieved March 25, 2009, from []
 * World without walls: Learning well with others**

References //1:1 Learning: A review and analysis by the Metiri group// (n.d.). Retrieved November 8, 2009, from http://www.apple.com/au/education/k12/onetoone/